Name | Format | # Files | Size | Date |
---|---|---|---|---|
dv1-All About the Palette Mana | MacBinary | 1 | 896 b | 1996-01-25 |
dv1-Braving Offscreen Worlds | MacBinary | 1 | 896 b | 1996-01-25 |
dv1-Realistic Color | MacBinary | 1 | 768 b | 1996-01-25 |
dv10-Drawing in GWorlds for Sp | MacBinary | 1 | 896 b | 1996-01-25 |
dv10-In Search of Optimal Pale | MacBinary | 1 | 896 b | 1996-01-25 |
dv10-Multiple Screens Revealed | MacBinary | 1 | 896 b | 1996-01-25 |
dv10-The Veteran Neophyte | MacBinary | 1 | 768 b | 1996-01-25 |
dv11-Writing Directly to the S | MacBinary | 1 | 896 b | 1996-01-25 |
dv12-Animation at a Glance | MacBinary | 1 | 768 b | 1996-01-25 |
dv13-DeviceLoop Meets HI Desig | MacBinary | 1 | 896 b | 1996-01-25 |
dv13-The Palette Manager Way | MacBinary | 1 | 768 b | 1996-01-25 |
dv14-3-D Rotation With 2-D Inp | MacBinary | 1 | 896 b | 1996-01-25 |
dv14-Four Common Graphics Answ | MacBinary | 1 | 896 b | 1996-01-25 |
dv14-Syncing Up With ColorSync | MacBinary | 1 | 896 b | 1996-01-25 |
dv16-Common QuickDraw Problems | MacBinary | 1 | 896 b | 1996-01-25 |
dv17-Ten Tips for Game Develop | MacBinary | 1 | 896 b | 1996-01-25 |
dv20-A Space-Saving PICT Trick | MacBinary | 1 | 896 b | 1996-01-25 |
dv22-Custom Color Search Proce | MacBinary | 1 | 896 b | 1996-01-25 |
dv22-QuickDraw 3D-A New Dimens | MacBinary | 1 | 896 b | 1996-01-25 |
dv23-Syncing Up With ColorSync | MacBinary | 1 | 896 b | 1996-01-25 |
dv3-Macintosh Display Card 8•2 | MacBinary | 1 | 896 b | 1996-01-25 |
dv5-Palette Manager Animation | MacBinary | 1 | 896 b | 1996-01-25 |
dv6-QuickDraw's CopyBits Proce | MacBinary | 1 | 896 b | 1996-01-25 |
dv7-Scoring Points With TrueTy | MacBinary | 1 | 896 b | 1996-01-25 |
dv8-Curves in QuickDraw | MacBinary | 1 | 768 b | 1996-01-25 |
dv8-GWorlds and NuBus Memory | MacBinary | 1 | 896 b | 1996-01-25 |
dv9-Color on 1-Bit Devices | MacBinary | 1 | 768 b | 1996-01-25 |
dv9-Using the Palette Mgr Offs | MacBinary | 1 | 896 b | 1996-01-25 |